Engineering Large Projects in a Functional Language

I had the opportunity to speak at DevNation on July 10th in Portland, and gave the following talk, an updated version of Galois’ collective experiences developing Haskell projects over the past decade. You can download the .pdf.

Abstract

Galois has been building software systems in Haskell for the past decade. This talk describes some of what we’ve learned about in-the-large, commercial Haskell programming in that time. I’ll look at when and where we use Haskell. At correctness, productivity, scalabilty, maintainability, and what language features we like: types, purity, types, abstractions, types, concurrency, types!

We’ll also look at the Haskell toolchain: FFI, HPC, Cabal, compiler, libraries, build systems, etc, and being a commercial entity in a largely open source community.

ghc-gc-tune: Tuning Haskell GC settings for fun and profit

Inspired by a comment by Simon Marlow on Stack Overflow, about the time and space tradeoffs we make with garbage collection, particularly with a generational GCs, I wrote a small program, ghc-gc-tune, to traverse the garbage collector variable space, to see the relationship between settings and program performance. Given a program, it will show you an (optionally interactive) graph of how -A and -H flags to the garbage collector affect performance.

Previously I’ve had good success exploring multi-variable spaces for optimizations with GAs in Haskell, to find strictness flags and LLVM flag settings, so I was keen to see what the GC space looked like. In this initial GC search, however, I don’t use a GA, instead just measuring time as two variables change over the entire space.

Here’s an example for the binary-trees language shootout benchmark, where the GHC default settings are known to be suboptimal (the benchmark disallows changes to the default runtime GC settings):

Running time of the binary-trees benchmark as -A and -H vary

The flags we use are:

  • -A, the size of the initial thread allocation area for the youngest generation.
  • -H, the suggested overall heap size

ghc-gc-tune, in the style of ghc-core, wraps a compiled Haskell program, and runs it with varying values of -A and -H, recording various statistics about the program. The output can be rendered interactively, or to png, pdf or svg. It would augment use of heap profiling, ThreadScope and ghc-core for analyzing and improving Haskell program behavior.

In this case, ghc-gc-tune recommends the somewhat surprising -A64k -H32M, and binary-trees runs in 1.12s at N=16, while for the default GC settings it completes in 1.56s. So ghc-gc-tune found settings that improved performance by 28%.  Nice.

I already knew that a large -A setting helped this program (corresponding to the broad plateau for large -A values in the above graph), however, I was surprised to see the best result was with a very small -A setting, and medium sized -H setting, resulting in only 5% of time spent in GC, and 36M total allocated — the narrow valley on the far side of the graph. Very interesting! And is that my L2 cache in the square at x= 2M, y = 2M? Sure looks like it.

Here’s a video of the same graph in the tool’s interactive mode (without any -t flag):

Currently, the sampling is vary simplistic, with a fixed set of logscale values taken. A clever sampling algorithm would measure the heap used in the default case, and compute a range based on that, possibly with cutoffs for very pessimistic GC flags.

Another example: pidigits, with what I would consider far more typical behavior. Though again, a surprisingly small -A setting does well, and there’s an interesting pathological result with extremely large -H and very small -A settings.

PiDigiits GC space

You can get ghc-gc-tune from Hackage, via cabal, and note that it requires gnuplot installed. Let me know if you find it useful, and I welcome patches!

Future work will be to graph the Z axis as space, instead of time (so we can find GC settings that minimize the footprint), as well as adding other variables (such as parallel GC settings, and varying the number of generations).